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56203 resources
Chart listing standard GLSL variables and constants.
Primer for GLSL beginners: pipeline diagrams, documentation and sample code.
oZone3D's tutorials for using GLSL for dynamic texturing. Includes environment mapping, glass mapping and alpha mapping.
A brief history, list of GLSL datatypes and explanation of variable types.
nVidia's OpenGL SDK. Includes code, Windows binaries and rendered examples of GLSL.
Detailed documentation on the GLSL language. Includes standard variables, constants and functions.